剑侠情缘叁 各种宏合集

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/skill [fight] 猛虎下山

/skill [life<0.3,nobuff:守如山,nobuff:啸如虎] 啸如虎 /skill [lift<0.1,nobuff:御] 啸如虎 /skill [mana<0.6] 徐如林 /skill [prepare] 崩

/skill [mbufftime:流血<3] 灭 /skill [nombuff:流血] 破风 /skill 霹雳

/skill [tbuff:致残,mbufftime:流血<8] 灭 /skill 龙牙 /skill 龙吟 /skill 穿云

/skill [distance>4] 虹气长空 /skill [distance>4] 穿

/skill [bufftime:龙魂<15] 龙牙 /skill [bufftime:龙魂<15] 龙吟 /skill [bufftime:龙魂<15] 穿云

/skill [nobuff:坐忘无我,nobuff:紫气东来,nobuff:韬光养晦,nobuff:雨集] 坐忘无我1 /skill [fight] 凭虚御风

/skill [cdtime:凝神聚气<0.5] 九转归一

/skill [mana<0.7,qidian>9,nobuff:紫气东来,nobuff:韬光养晦] 抱元守缺1 /skill [bufftime:经首<3,nobuff::雨集] 四象轮回

/skill [bufftime:经首<3,bufftime:雨集<1.5] 四象轮回 /skill [buff:雨集,bufftime:经首<1.5] 四象轮回

/skill [qidian>9] 两仪化形

/skill [nobuff:破苍穹,nobuff:紫气东来,nobuff:韬光养晦] 破苍穹 /skill [buff:经首<5] 四象轮回

/skill [nobuff:经首] 四象轮回 /skill [qidian>7] 两仪化形

/skill [mbuff:无形,qidian>5] 两仪化形 /skill [prepare] 八卦洞玄1

/skill [cdtime:两仪化形>1] 凝神聚气 /skill 四象轮回 /skill 两仪化形

/skill [prepare:龙行虎步(穿刺)] 迎风回浪

/skill [nobuff:啸如虎]啸如虎 /skill [prepare] 崩

/skill [nombuff:定军] 定军

/skill [nobuff:啸如虎,life<0.4] 守如山 /skill [mana<0.6] 徐如林 /skill [tbuff:破防=5] 灭 /skill 破风

/script bSwitch = bSwitch or false if bSwitch then

bSwitch=false;OutputMessage(\自动维提吠达特天罚剑-关\\n\else

bSwitch=true;OutputMessage(\自动维提吠达特天罚剑-开\\n\end

RegisterEvent(\if not bSwitch then return end local player=GetClientPlayer()

local target=GetTargetHandle(player.GetTarget()) local npc={}

for i,v in pairs(GetNpcList()) do local snpc = GetNpc(v)

local dist = math.floor(GetCharacterDistance(player.dwID,v)/64)

if (snpc.szName==\维提吠达特天罚剑\dist<50 then

table.insert(npc,{id=v,name=snpc.szName,dist=dist})

end end

table.sort(npc,function(a,b) return (a.dist

/script y0n = y0n or false if y0n then

y0n=false;OutputMessage(\关\\n\else

y0n=true;OutputMessage(\开\\n\end

RegisterEvent(\if not y0n then return end local n=GetNpc(arg0)

if n.szName==\诡异的物体\天一焚尸人\天尸兵将\腐烂的士兵\蝰蛇\SelectTarget(TARGET.NPC,arg0) end end)

/skill [tnobuff:梅隐香,target:boss] 梅隐香

/skill [tbufftime:梅隐香<20,rage>80,nobuff:莺鸣,target:boss] 梅隐香 /skill [tbufftime:梅隐香<20,rage>150,target:boss] 梅隐香 /target 龙胆蛇 /skill [prepare]摘星 /skill 玉虹贯日

/skill [nocd:黄龙吐翠] 平湖断月

/skill [nocd:平湖断月;cdtime:平湖断月>1.5] 黄龙吐翠

/skill [fight,cd:雪断桥,rage>80,distance<8.5,target:boss] 莺鸣柳 /skill [fight,nobuff:莺鸣,rage>90,distance<8.5] 啸日

/skill [fight,rage>160,distance<8.5] 啸日 /skill 断潮 /skill 听雷

/skill [fight,distance<6.5] 九溪弥烟

/skill 龙池乐 /skill 名动四方

/skill [fight,distance<21] 繁音急节 /skill [tnobuff:腾兔] 剑影留痕 /skill [status:run] 剑气长江 /skill [status:run] 剑破虚空 /skill [status:run] 剑主天地 /skill [status:run] 江海凝光 /skill [status:run] 剑灵寰宇 /skill [mbuff:急曲=3] 玳弦急曲

/skill [status:stand,nobuff:剑神无我,distance<10.1] 剑神无我 /skill 剑气长江 /skill 剑灵寰宇1 /config 保护引导 /skill 玳弦急曲

/skill [fight,rage<26,nobuff:潮鸣弦]雪断桥 /skill [fight,distance<8.6]猛虎下山 /skill [nobuff:凤鸣|本神]摘星 /skill [nobuff:凤鸣]断潮

/skill [bufftime:岱宗<1.5,buff:夜雨]云飞玉皇 /skill [bufftime:岱宗<3,status:stand]云飞玉皇

/skill [buff:厌高|潮鸣弦,cdtime:云飞玉皇<1.6]映波锁澜

/skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,nocd:潮鸣弦|雪断桥]映波锁澜

/skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,rage>31]映波锁澜 /skill [buff:凤鸣;cd:映波锁澜]云飞玉皇

/skill [rage<32,cd:雪断桥,nobuff:潮鸣弦]云飞玉皇 /skill [nobuff:岱宗]云飞玉皇 /skill [buff:岱宗<4]云飞玉皇

/skill [cdtime:云飞玉皇>0.5]夕照雷峰

/skill [status:run]夕照雷峰

/skill [rage<11,nobuff:厌高-潮鸣弦,cdtime:雪断桥>4,cdtime:潮鸣弦>4]啸日 /skill [fight,rage<10,cd:雪断桥,cdtime:雪断桥>2,cdtime:雪断桥<60]潮鸣弦 /target 龙胆蛇

/script old_tar_tp,old_tar_id = GetClientPlayer().GetTarget() SelectTarget(-1) /cast 后撤

/script if GetClientPlayer().dwID == old_tar_id then SelectSelf() else SelectTarget(old_tar_tp,old_tar_id) end

/script TTY,TID = GetClientPlayer().GetTarget()

pT,pID=GetTargetHandle(TTY,TID).GetTarget() SelectTarget(pT,pID)

#CD 探梅 /cast 探梅

/script SelectTarget(TTY,TID)

/ rlcmd(\屏蔽气场

/ rlcmd(\取消屏蔽气场 / rlcmd(\屏蔽气场爆炸

/ rlcmd(\取消屏蔽气场爆炸

/skill 猛虎下山

/skill [tnobuff:梅隐香,target:boss] 梅隐香

/skill [tbufftime:梅隐香<20,rage>80,nobuff:莺鸣,target:boss] 梅隐香 /skill [tbufftime:梅隐香<20,rage>150,target:boss] 梅隐香 /skill [rage>112,cd平湖断月,cd:黄龙吐翠,nobuff:莺鸣] 啸日

/skill [rage>112,cdtime:平湖断月<1.5,nocd:黄龙吐翠,nobuff:莺鸣] 啸日 /skill [rage>212,cd平湖断月,cd:黄龙吐翠] 啸日

/skill [rage>212,cdtime:平湖断月<1.5,nocd:黄龙吐翠] 啸日 /skill 断潮

/skill [prepare]摘星

/skill 踏雪寻梅 /skill 玉虹贯日 /skill 平湖断月

/skill [cdtime:平湖断月>6.5]黄龙吐翠 /skill 听雷

/skill 猛虎下山

/skill [cd:雪断桥,cd:香疏影,rage<15,nobuff:厌高,cdtime:香疏影<115,cdtime:雪断桥<65] 啸日 /skill [fight,rage<20,distance<8,cdtime:雪断桥<65] 香疏影

/skill [fight,rage<20,distance<8,cdtime:香疏影<115,cd:香疏影] 雪断桥 /skill [fight,rage<60,distance<8,cd:雪断桥,cd:香疏影] 云栖松 /skill 断潮

/skill [prepare]摘星

/skill [distance<4] 云飞玉皇 /skill 夕照雷峰 /skill 四季剑法

/skill [nobuff:厌高,nobuff:夜雨,nobuff:潮鸣弦,tnobuff:梅隐香] 梅隐香 /skill [rage<10,nobuff:潮鸣弦,nobuff:厌高,cd:雪断桥,cd:潮鸣弦,cdtime:潮鸣弦<175,cdtime:雪断桥<105] 啸日

/skill [fight,rage<20,distance<8,nobuff:潮鸣弦,cdtime:潮鸣弦<175] 雪断桥

/skill [fight,rage<11,distance<8,cd:雪断桥,cdtime:雪断桥<105] 潮鸣弦 /skill [fight,rage<30,distance<8,cd:雪断桥,cd:潮鸣弦] 云栖松 /skill [fight,rage>11,distance<8] 猛虎下山 /skill [prepare] 摘星 /skill [nobuff:夜雨] 断潮

/skill [buff:厌高|潮鸣弦,cdtime:云飞玉皇<1.6]映波锁澜1

/skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,nocd:潮鸣弦|雪断桥] 映波锁澜1

/skill [buff:岱宗>3,bufftime:岱宗>3,cdtime:云飞玉皇<1.6,rage>31] 映波锁澜1

/skill [buff:凤鸣;cd:映波锁澜] 云飞玉皇1 /skill [distance<4] 云飞玉皇

/skill [cdtime:云飞玉皇>0.5,cd:四季剑法] 夕照雷峰 /skill [status:run] 夕照雷峰

/skill [life<0.3] 转乾坤

/skill [fight,distance<5] 凭虚御风

/skill [fight,nocd:无我无剑,distance<5] 猛虎下山 /skill [qidian<5,prepare] 剑飞惊天

/skill [boroken] 剑飞惊天

/skill [cdtime:无我无剑>1,qidian<10] 凝神聚气 /skill [mana<0.7,qidian>9] 抱元守缺

/skill [mbuff:叠刃,mbufftime:叠刃=12,qidian>6] 无我无剑 /skill [mbuff:叠刃,mbufftime:叠刃=9,qidian>4] 无我无剑

/skill [mbuff:叠刃,mbufftime:叠刃<6,qidian<3] 韬光养晦 /skill [mbuff:叠刃,mbufftime:叠刃<7] 无我无剑 /skill [buff:本神,mbuff:叠刃<20,qidian>4] 无我无剑 /skill [qidian>8] 无我无剑 /skill 八荒归元

/skill [fight,tnobuff:万剑归宗,distance<5] 万剑归宗 /skill 天地无极 /skill 三环套月 /skill 三柴剑法

/skill [life<0.2,fight] 转乾坤

/skill [qidian>9,fight,mana<0.5] 抱元守缺

/skill [mbuff:叠刃,mbufftime:叠刃<7] 无我无剑

/skill [mbuff:叠刃,mbufftime:叠刃<11,qidian>6] 无我无剑

/skill [mbuff:叠刃,mbufftime:叠刃,<15,buff:本神,qidian>6] 无我无剑 /skill [target:boss,fight,qidian<2,cd:抱元守缺] 韬光养晦 /skill [qidian<8] 八荒归元 /skill [qidian>8] 无我无剑 /skill [qidian<9] 天地无极

/skill [qidian<9,cd:天地无极] 三环套月 /skill [mbuff:叠刃>3,cd:三环套月] 猛虎下山 /skill [cdtime:无我无剑>1] 凝神聚气 /skill [qidian>9] 无我无剑

/script bMapIn = bMapIn or false if bMapIn then bMapIn=false OutputMessage(\关\\n\else bMapIn=true OutputMessage(\开\\n\end function OpenDialogue() if not bMapIn then return end local frame = Station.Lookup(\if frame:IsVisible() then return end for k,v in pairs(GetNpcList() or {}) do if GetNpc(v).szName==\恶人谷受伤弟子\and GetCharacterDistance(GetClientPlayer().dwID,v)/64 < 5 then InteractNpc(v) end end end RegisterOnce=RegisterOnce if RegisterOnce==nil then RegisterBreatheEvent(\

RegisterEvent(\if string.find(arg1,\伤势如何\then GetClientPlayer().WindowSelect(arg0,0) elseif string.find(arg1,\伤势如何\then GetClientPlayer().WindowSelect(arg0,1)

elseif

string.find(arg1,\确认前往\

then

GetClientPlayer().WindowSelect(arg0,0) end end) end

25YX洞窟近战用宏

/script y0n = y0n or false if y0n then

y0n=false;OutputMessage(\关\\n\else

y0n=true;OutputMessage(\开\\n\

end

RegisterEvent(\if not y0n then return end local n=GetNpc(arg0)

if n.szName==\诡异的物体\or n.szName == \天一焚尸人\or n.szName == \天尸兵将\or n.szName == \腐烂的士兵\蝰蛇\SelectTarget(TARGET.NPC,arg0) end end)

/skill 驱夜断愁 /skill 净世破魔击 /skill 煌日照 /skill 寒月耀 /skill 烈日斩 /skill 银月斩 /skill 赤日轮 /skill 幽月轮

/skill 净世破魔击 /skill [sun<30] 银月斩 /skill [moon<30] 烈日斩 /skill [moon>29] 幽月轮 /skill 赤日轮

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